The Path of Devotion is one of my favorite levels among which I have been able to work in the game.
I've been working from the block out, through management and review with outsourcers to the final look
My primary responsibilities include: world building, PBR equalization, detail pass/set dressing, creating unique assets/materials for the environment, adjust composition, decal pass, and optimization.
Special thanks to everyone on the Hexworks team, and specially to the "Tech team" (Gus, Uxia, Jose and Nico) and Level Designers
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Level Art:
https://www.artstation.com/saracubelos
https://www.artstation.com/beaarev
https://www.artstation.com/yordy
https://www.artstation.com/yvespinel
https://www.artstation.com/dervy
https://www.artstation.com/emilioparraart
Art Direction:
https://www.artstation.com/eyardt
Art Manager:
https://www.artstation.com/morty
Director of Photography / Lighting
https://www.artstation.com/erwan06
Concept
https://www.artstation.com/stargrave
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Outsourcing: